There is only one map size available in an attempt to ensure the game stays balanced and action-packed, although limiting the ability to enjoy larger, more "epic" settings.Units are produced faster, techs are researched faster, but all with appropriate balance. The primary aim is create a game with multiplayer contests in mind, thus shortening unnecessary periods of time, hopefully allowing games to be started and finished in just one sitting. A typical game will last just a few hours, quite a bit shorter than a usual Civilization 4 game on the PC. ![]() There is a balance between graphics and gameplay that tries to incorporate the abilities of consoles with the traditional strategy that has been the basis of the Civilization series for years.There is also a tutorial mode for getting acclimated to the game. ![]() The developers have tried to make the AI even smarter in terms of not needing any real unfair advantages.
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